| RANGER
Elite Skills - BEAST MASTERY |
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Enraged
Lunge (Elite) (5/1/5)
Elite Pet Attack. |
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AVAILABLE:
BOSS(Element):Royen Beast Keeper
- Naphui Quarter
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Ferocious
Strike (Elite) (5//8)
Elite Pet Attack. Your animal companion attempts a Ferocious Strike
that deals (13..28) damage. If
that attack hits, you gain adrenaline and (3..10)
energy. |
AVAILABLE:
BOSS(Dwarf): Thul The Bull - Between
Copperhammer and The Granite Citadel -|- BOSS(Human):Milodestus
the Wrangler - Boreas Seabed -|- NIGHTFALL
-|- BOSS(Heket): Bolten Largebelly - Forum
Highlands
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Heal
As One (Elite) (5/1/10)
Elite Pet Attack. |
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AVAILABLE:
BOSS(Warden): Salke Fur Friend
- Melandru's Hope
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Lacerate
(Elite) (15/5/30)
Elite Pet Attack. |
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AVAILABLE:
BOSS(Warden):Ryver Mossplanter
- Arborstone
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Rampage
as One (Elite) (25//10)
Elite Skill. For (10.22) seconds, both
you and your animal companion attack 33% faster and run 25% faster. |
AVAILABLE:
BOSS(Heket): Tundoss the Destroyer
- Jahai
Bluffs
NightFall 2006
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Strike
as One (Elite) (5//10)
Elite Shout. For 30 seconds, you and
your pet's next 5 attacks deals (4..9)
additional damage. |
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| RANGER
Elite Skills - EXPERTISE |
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Archer's
Signet (Elite) (/3/45)
Elite Signet. All your non-attack skills are disabled for (15)
seconds. For 30 Seconds, your next (1)
bow attack cost no energy. |
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AVAILABLE:
BOSS(Dredge): Nundak the Archer
- Melandru's Hope
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Escape
(Elite) (5//30)
Elite Stance. For (5..17)
seconds, you move 25% faster than
normal and have a 75% chance to "evade" attacks. |
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| UPDATE:
(September 30, 2005)· Escape - Decreased recharge to 30 seconds.
(Was 60) |
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Expert's
Dexterity (Elite) (5/2/12)
Elite Preparation. For 24 seconds, all your attack skills cost
150% more Energy and recharge (15..63)% faster. |
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| UPDATE:
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Glass
Arrows (Elite) (5/2/12)
Elite Preperation. For (10) seconds, your arrows strike for +(5) damage
if they hit and cause Bleeding for (10) seconds if they are Blocked.
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AVAILABLE:
BOSS(Human):Lorelle, Jade Cutter
- Rhea's Crater(Luxon) -|- BOSS(Dredge):Nadet, Glass Weaver - Morostov
Trail(Kurzick)
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Infuriatinf
Heat (Elite) (5/5/30)
Elite Natural Ritual. Create a level (1..12) Spirit. Non-Spirit creatures
within its range gain adrenaline twice as fast. This Spirit dies after
(30..) seconds. |
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AVAILABLE:
BOSS(H
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Marksman's
Wager (Elite) (5/2/24)
Elite Preperation. For (12)
seconds, you gain (5..10) Energy
whenever your arrows hit, but lose (10)
Energy whenever your arrows fail to strike. |
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Oath
Shot (Elite) (10/0/20)
Elite Bow Attack. If Oath Shot hits, all your other skills
are recharged. If it misses, all your skills are disabled for (10)
seconds. (50% miss chance with Expertise 7 or less.) |
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AVAILABLE:
BOSS(Jade):Perfected Cloak - Thunderhead Keep
-|- BOSS(Jade):Cairn The Troubling - Ring Of Fire -|- BOSS(Jade):Cairn
The Relentless - Abaddon's Mouth -|-BOSS(Jade): Hilios The Dutiful
- Iron Mines of Moladune
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Practiced
Stance (Elite) (5/0/15)
Elite Stance. For (20..35)
seconds, your Preparations are ready 50%
faster and last (30..150%) longer. |
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| Update(03/02/06):
Practiced
Stance: increased bonus duration to 30..150%.(was 24..50%) |
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Trapper's
Focus(Elite) (5/2/20)
Elite Preperation. For (3) seconds, your trap skills are not easily
interruptible. |
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AVAILABLE:
BOSS(Yeti):Chehbaba Roottripper
- Mount Qinkai
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| RANGER
Elite Skills - MARKSMANSHIP |
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Barrage
(Elite) (5/0/1)
Elite Bow Attack. All your Preparations are removed. Shoot
arrows at up to 6 foes near your target. These arrows strike
for (1..16) damage if they hit.
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AVAILABLE:
Markis(Human
Boss) - Iron
Mines of Muladone Mission
-|- Snyk The Hundred Tongue - Abaddon's Mouth - Wurm =| NIGHTFALL|=
BOSS(Human): Commander Kubeh - Arkjok
Ward (The Great Escape-Primary Quest)
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Broad
Head Arrow (Elite) (15//15)
Elite Bow Attack. |
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AVAILABLE:
BOSS(Afflicted):
The Afflicted Huan - Vizunah Square -|- BOSS(Afflicted):
The Afflicted Huan - Sunjiang District
-|- BOSS(Human): Daeman - Boreas Seabed(mission) -|- BOSS(Afflicted):Unwakening
Waters (Kurzick)
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Burning
Arrow (Elite) (10//5)
Elite Bow Attack. IF this attack hits, you strike for (10..26) damage
and cause Burning for (1..4) seconds. |
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Crippling
Shot (Elite) (15/0/1)
Elite Bow Attack. If Crippling Shot hits, your target becomes
Crippled for (1..8) seconds. This
attack cannot be "Blocked" or "Evaded." |
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| Update(03/02/06):
Crippling
Shot: increased Energy cost to 15(was 10); Crippled duration now scales
1..8.(used to be 15 even) |
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Melandru's
Shot (Elite) (10//7)
Elite Bow Attack. If Melandru's Shit hits, you deal +(10) damage.
If it hits an enchanted foe, you gain 15 Energy. |
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AVAILABLE:
BOSS(Carp):Razortongue Frothspit
- Archipelagos
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Prepared
Shot (Elite)
(5//6)
Elite Bow Attack. If this attack hits, you strike for (10.22)
damage. If you are under the effects of a Preparation, you gain (1..7)
Energy. |
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| Update:
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Punishing
Shot (Elite) (10/.5/8)
Elite Bow Attack. If Punishing Shot hits, you strike for (+10..20)
damage and your target is interrupted. Delay occures after skill is
used before another can be used. |
AVAILABLE:
BOSS(Stone Giant): Thul Boulderrain - Snake
Dance - Southern Shiverpeaks (located in Northern area of Snake
Dance)
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| UPDATE:
(September 30, 2005) Savage Shot - Added a delay after skill is used
before another can be used. |
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| RANGER
Elite Skills - NO ATTRIBUTE |
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Magebane
Shot (Elite)
(5/.5/10)
Elite Bow Attack. If this attack hits, it interrupts target
foe's action. If that action was a Spell, this attack instantly recharges. |
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| Update:NightFall
2006 |
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Quick
Shot (Elite) (5/1/1)
Elite Bow Attack. Shoot an arrow (2)
times faster than normal. |
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| Update(03/02/06):
Quick
Shot: fixed a bug that caused the arrow to move at a normal speed. |
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| RANGER
Elite Skills - WILDERNESS |
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Equinox
(Elite) (10/5/30)
Elite Nature Ritual. Create a level (1..10) Spirit.
Spells cast within its range that cause Exhaustion instead. . This
Spirit dies after (30..150) seconds. |
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AVAILABLE:
BOSS(Construct): Ranger Construct - Sunjiang
District
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Famine
(Elite) (10/5/30)
Elite Nature Ritual. Create a level (1..10) Spirit.
Whenever a non-Spirit creature in its range reaches 0
Energy, that creature takes (10) damage.
This Spirit dies after (30..150)
seconds. |
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AVAILABLE:
BOSS(Construct):Bound Zojun - Tahnnaki Temple
-|-
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Greater
Conflagration (Elite) (5/5/30)
Elite Nature Ritual. Create a level (1..10) Spirit.
For creatures within its range, all physical damage is fire damage
instead. This Spirit dies after (30..150)
seconds. |
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Incendiary
Arrows (Elite) (5/2/24)
Elite Preparation. For (8)
seconds, targets struck by your arrows are interrupted and set on
fire for (1..3) seconds. |
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AVAILABLE:
BOSS(Lava
Spitter): Casses Flameweb - Ring of
Fire - (Out the back route)
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Melandru's
Arrows (Elite) (5/2/12)
Elite Preparation. For (18)
seconds, whenever your arrows hit, they cause Bleeding for (3..25)
seconds and do (8..28) damage
if they hit a target who is under an Enchantment. |
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AVAILABLE:
BOSS:
Ulhar Stonehound - Thunderhead Keep - Stone Summit -|-
BOSS: Resnar Mountaininsight - Frozen
Forest - Stone Summit -|- BOSS:Gargash
Thornbeard - Grenth's Footprint - Stone Summit
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Melandru's
Resilience (Elite) (5//25)
Elite Stance. For (8..20)
seconds, you gain Health regeneration of (3)
and Energy regeneration of (1)
for each Condition and Hex you are suffering. |
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| Update(03/02/06):Melandru's
Resilience: increased Health regeneration to 3 pips(was 2). |
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Poison
Arrow (Elite) (5/0/1)
Elite Bow Attack. If Poison Arrow hits, your target becomes
Poisoned for (5..17) seconds. |
AVAILABLE:
BOSS(Grawl):
Kekona Pippip -Spotted
between CopperHammer and The Granite
Citadel in the
Spearhead
Peak -|- BOSS(Grawl):Salani Pippip -
Whitman's Folly
- Port Sledge/Droknar's Forge
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| UPDATE:
(j-j 2006) Was 5..20 seconds |
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Quicksand
(Elite) (10/5/30)
Elite Natural Ritual. Create a level (1..8) Spirit. All non-Spirit
creatures within its range lose 1 Energy each time they attack or
use a Skill. This Spirit dies after (30..78) seconds. |
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| UPDATE:
Nightfall 2006 |
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Scavenger's
Focus (Elite) (10/2/12)
Elite Preparation. For 24 seconds, your attacks deal +(5..13)
damage against foes suffering from a condition. |
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AVAILABLE:
BOSS(Giant):
Rendabi Deatheater - West of The Mouth of Torment
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| UPDATE:
NightFall 2006 |
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Smoke
Trap (Elite) (10/2/20)
Elite Trap. When Smoke Trap is triggered, nearby foes are Blinded
and dazed for (5..) seconds. Smoke Trap ends after 90 seconds. While
activating this Skill, you are easily interrupted. |
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Spike
Trap (Elite) (10/2/20)
Elite Trap. When Spike Trap is triggered, all foes in the area
take (10..68) piercing damage,
become "Crippled" for (3..15) seconds, and are knocked
down. Spike Trap ends after (90)
seconds. While activating this skill, you are easily interrupted. |
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AVAILABLE:
BOSS(Ettin):Vulg Painbrain, Cella the Hooded (Skale Boss) -|- BOSS(Mandragor
Imp): Vah the Crafty - The Alkali Pan
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