- DERVISH -
EARTH PRAYERS (2)
MYSTICISM (8)
NO ATTRIBUTE (1)
SCYTHE MASTERY (1)
WIND PRAYERS (1)

WIND PRAYERS  
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Dwayna's Touch (5/.75/2)
Spell. Target touched ally is healed for (..15..) Health for each Enchantment on you (max 150).
Available:
Update: NightFall 2006
Enchanted Haste (5//25)
Stance. For (..5..) seconds, if you are under the effects of an Enchantment, you move 25% faster.
Available:
Update: NightFall 2006
Ethereal Aid (5/.25/4)
Enchantment Spell. For 20 seconds, your next attack Skill costs (..5..) less Energy.
Available:
Update: NightFall 2006
Featherfoot Grace (10/.25/20)
Enchantment Spell. For (..5..) seconds, you move 25% faster, and Conditions expire 50% faster.
Available:
Update: NightFall 2006
Grenth's Fingers (10/.75/20)
Enchantment Spell. All adjacent foes are struck for (..20..) cold damage. For 30 seconds, your attacks deal cold damage. When this Enchantment ends, all adjacent foes are Crippled for (..4..) seconds.
Available:
Update: NightFall 2006
Grenth's Grasp (ELITE) (10/.25/20)
Elite Enchantment Spell. For 20 seconds, if you are weilding a cold wepaon, your attack Skills also Cripple that foe for (..3..) seconds.
Available:
Update: NightFall 2006
Guiding Hands (5/.25/30)
Enchantment Spell. For 20 seconds, your next (..2..) attacks cannot be "blocked" or "evaded".
Available:
Update: NightFall 2006
Harrier's Grasp (10/.75/20)
Enchantment Spell. for 20 seconds, attacks against moving foes also Cripple that foe for (..3..) seconds.
Available:
Update: NightFall 2006
Harrier's Haste (5//20)
Stance. For (..5..) seconds, you move 25% faster and deal +(..5..) more damage against moving foes.
Available:
Update: NightFall 2006

Initiate's Blessing (5/1/8)
Enchantment Spell. For 20 seconds, whenever ypu lose an Enchantment, 1 ally in the area is healed for (..5..) Health.

Available:
Update: NightFall 2006
Lyssa's Haste (5/.25/15)
Enchantment Spell. For (..5..) seconds, you run 25% faster. While moving, you gain 1 Energy each second but lose (..15..) Health each second.
Available:
Update: NightFall 2006
Mystic Healing (5/1/2)
Spell. For each Enchantment on you, one party member is healed for (..25..) Health (the same party member cannot be healed more than once).
Available:
Update: NightFall 2006
Mystic Twister (10/.75/12)
Spell. For each Enchantment on you, 1 foe in the area is struck for (..30..) cold damage (the same target cannot be hit more than once)
Available:
Update: NightFall 2006
Natural Healing (5/1/8)
Spell. You are healed for (..30..) Health. If you are under the effects of an Enchantment, you lose 5 Energy.
Available:
Update: NightFall 2006
Onslaught (ELITE) (10/1/20)
Elite Enchantment Spell. For (..5..) seconds, your attack Skills recharge 25% faster and cost 25% less Energy.
Available:
Update: NightFall 2006
Pious Restoration (5/.25/4)
Spell. Lose 1 Enchantment. You gain (..30..) Health. If you are still under the effects of an Enchantment, lose (..1..) Hex.
Available:
Update: NightFall 2006
Rending Aura (10/1/15)
Enchantment Spell. For (..5..) seconds, whenever you are hit by a melee attack, your attacker loses 1 Enchantment.
Available:
Update: NightFall 2006
Trembler's Touch (10/.75/15)
Spell. Target touched foe and all nearby foes are struck for (..15..) cold damage. Affected foes below 50% Health lose all Enchantments.
Available:
Update: NightFall 2006
Vow of Essence (ELITE) (5/1/10)
Elite Enchantment Spell. For 10 seconds, you have -4 Energy regeneration, and you gain (..2..) Energy every time you hit with an attack.
Available:
Update: NightFall 2006
Whirling Charge (10//20)
Stance. For (..3..) seconds, you move and attack 25% faster than normal. This Stance ends if you are not under the effects of any Enchantments.
Available:
Update: NightFall 2006
 
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